Figma is the first browser-based interface development tool that can modify the market and a term that is increasingly used in the design industry. So where did Figma come from?
Figma was created by Dylan Field in the 2013 year. He wanted “to do the same for interface’s design that Google Docs have done for editing text”.

Figma was created in the 2013 year by Dylan Field, who wanted “to do the same for interface design that Google Docs have done for editing text”

As it is written in Techcrunch: “Design is undergoing a monumental shift at the moment. Previously, he was at the end of the process of creating products – then people just made things more beautiful.

Now everything begins with the development of the design that will meet the requirements for functionality and usability of the completed product or service.

Program Sketch was created a bit earlier – in the 2010 year by the Dutch company Bohemian Coding for iOS. According to the words of developers, they have been trying to make it as convenient and useful for designers as possible. This program also has got enough followers and advantages.

What are the main differences between Sketch and Figma?

One of the biggest differences between these two tools is that Figma is functioning in a browser, while Sketch is a desktop application available only for users Apple computers. The availability of extensive opportunities for collaboration and teamwork gives to Figma a major advantage: unlike Sketch, it can be used in any place where there is the Internet.

Figma is also available as a desktop application for Mac and Windows. However, it is noteworthy that if you are not connected to the Internet, then you will not be able to open a new file in the desktop client. For designers who need to work offline, this factor may be critical.

Subscription price

Before we begin to describe specific features and capabilities, let’s compare prices.

Sketch works like this: you pay $99 for a one-year license. During this year, you get all the updates for the Sketch application. After the license expires, you can continue to use Sketch without time limit, but you should pay the license again to receive updates.

Currently, the Figma tool is free for individual users. A package solution for a professional team costs $12 for each designer per month if you pay annually or $15 for each specialist per month if you pay monthly.

Figma, as well as Sketch, offer users a free trial. So, you can check which tool you like best before paying for the subscription!

Features of interfaces

When you start using Figma, it’s impossible to ignore the great similarity of its interface with Sketch’ interface.

One of the differences is the terminology used. In Sketch, you work with Artboards, whereas in Figma you work with Frames. The Symbols in Sketch are called Components in Figma. But this is just a matter of wording, and if you are accustomed to Sketch, you will soon understand Figma.

Features of functionality

One of the evident advantages of the Figma program is the possibility of its use for teamwork. It allows several people to interact in real time to collaborate on a project.

There is no need to report about changes back and forth — each member can view how and when they occur directly in the tool. This is not only a game changer for teams with participants removed from each other, but it’s also a way to significantly simplify internal processes.

Another advantage here is the Figma basing on the browser. Therefore, developers who want to acquaint themselves with the design of a particular project doesn’t need to install a design tool for viewing. Each project has its own URL, so sharing is easy.

In addition, Figma has taken the traditional drawing tool Pen and improved it. This is a parameter in which Figma surpasses not only the direct competitor of Sketch but also other graphics editors.

Figma connects all points of vector lines into a single network and not just keep the initial and final points. Due to this, it is possible to move the line entirely, without changing the position of its control points.

Figma also has taken the traditional drawing tool Pen and improved it. This is a parameter in which Figma surpasses not only the direct competitor of Sketch but also other graphics editors.

In practice, this gives to a designer more flexibility and convenience in the process of drawing.

However, any moments in which Sketch loses to Figma can be quickly compensated by installing plug-ins. And for many designers, the need to install a plugin is not so a big problem to drop Sketch and switch to a new, less well-known tool.

Despite the fact that Figma is supplied with its own prototyping and development capabilities, there are many plugins that integrate Sketch with the most popular tools in the industry, such as Zeplin for transferring materials to developers.

Taking stock: key benefits and predictions of the popularity of both programs

In terms of cooperation, Figma definitely wins. The fact that it works in a browser is a significant advantage for anyone who doesn’t have got a Mac device or for those who need access to certain files, but they don’t want to download and install design tools (for example, developers).

Figma was created given the need to teamwork, cooperation in real time. Therefore, detailed function control over versions is among its strengths certainly.

However, compared to $99 for a license to use Sketch per year, Figma may be an expensive variant – especially for larger teams. In terms of the functionality and diversity of tools – these two programs are almost at the same level.

Probably in the foreseeable future, Sketch will continue to retain its position as the industry’s favorite, but who knows what else Figma will come up with? This program definitely has got potential!